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GHOST IN THE SHELL - REELAsh Thorp

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Ash Thorp, once again, setting unrealistic standards in Design. How can us mortals ever keep up?

OK, EVERYONE! HERE IT IS! THE GHOST IN THE SHELL MOTHERLOAD!

ashthorp.com/ghost-in-the-shell

Most of you know how dear this property is to me and it was a total honor to have been asked to be a part of Rupert's vision. I know this film has been in the works for many years and it's taken a lot to make it happen so I would like to first thank the amazing people for having me along on the journey. I want to give a personal shout to my bro bro baggins - Maciej Kuciara for pushing me and my abilities during the two or so years we worked on the project off and on. I also want to thank Vitaly Bulgarov for being such a damn boss and reminding us just how much further we need to go. Christoffer Bjerre for dealing with the madness of post production as we were tasked with making the sologram library for Rupert and his team to paint his city with. Our editor Franck Deron for always cutting up the goodness! My wife for being my best friend and my incredible partner/producer, for dealing with me and the madness that is the film industry.

I plan to share more individual pieces and expose some of my thinking and process behind the work as the weeks continue.

A little side note for now… Lots of my personal inspiration for this job came from many outlets, one of them is the research and development that the great Stanley Kubrick created/commissioned for his film A.I. which he then passed to Steven Spielberg to direct. There was a certain carnival madness to the world that I wanted to fuse into this world as well. A world where reality is shifting between fact and fiction much like the central core of the main theme of the property. I wanted to play with ideas of AR and VR merging with old world practical illuminations and odd ways to paint with light and color. This is a world I don’t know if I would personally enjoy being in for a long period of time but it was really interesting to investigate and imagine.

I had an amazing time and got to meet and work with my art hero’s I hope you enjoy the work as much as I enjoyed making it.

ENJOY!


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About author
Hello! I'm a graphic and motion designer born in Hanoi, Vietnam.
Motion & Graphics Designer born in Hanoi, Vietnam.
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